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Digital -Tutors Polygon And Sub-D Modeling Workflows In Maya (Bonus Lessons)

12 February 2009 |
Digital -Tutors Polygon And Sub-D Modeling Workflows In Maya (Bonus Lessons)

Бонус уроки к тутору Digital Tutors - Polygon And Sub-D Modeling Workflows In Maya
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SimplyMaya Modeling Taj Mahal In Maya

19 June 2010 |
SimplyMaya Modeling Taj Mahal In Maya
SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

This Maya 2008 tutorial will cover basic Polygon work-flow which includes the use of Split Polygon , Extrude , Insert Edge Loop and Bevel tools to get a new user comfortable with the many aspects of modelling architecture.
You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your building. Following this a quick lesson on creating a custom shelf for your modelling project.
Then we will start modelling using Polygon Primatives to rough out part of the Taj Mahal. As the Taj Mahal is symmetrical only one quarter of the main building structure is modelled to save time with the remainder of the building being a lesson in duplication and combining to complete the outer walls. Additional details such as the Domes and Manarets are also modelled seprately and added to complete your model.
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SimplyMaya Modeling Taj Mahal In Maya

25 June 2010 |
SimplyMaya Modeling Taj Mahal In Maya
SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

This Maya 2008 tutorial will cover basic Polygon work-flow which includes the use of Split Polygon , Extrude , Insert Edge Loop and Bevel tools to get a new user comfortable with the many aspects of modelling architecture.
You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your building. Following this a quick lesson on creating a custom shelf for your modelling project.
Then we will start modelling using Polygon Primatives to rough out part of the Taj Mahal. As the Taj Mahal is symmetrical only one quarter of the main building structure is modelled to save time with the remainder of the building being a lesson in duplication and combining to complete the outer walls. Additional details such as the Domes and Manarets are also modelled seprately and added to complete your model.
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SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

2 July 2010 |
SimplyMaya Modeling Taj Mahal In Maya | 1.15GB

SimplyMaya Modeling Taj Mahal In Maya | 1.15GB
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Digital -Tutors Polygon and Sub-D Modeling in XSI

13 March 2009 |
Digital -Tutors Polygon and Sub-D Modeling in XSI

Polygon and Sub-D Modeling in XSI
Fundamental guide to organic modeling in XSI

$55.99

Software: XSI 3 Foundation and higher (5.1 required for project files)
Run Time: 3 hrs. 23 min., 2 discs
Availability: Ships next business day
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Polygon Love 2 / Purple Heart 2 (2006/PC/JP/ENG)

22 October 2009 |
Polygon Love 2 / Purple Heart 2 (2006/PC/JP/ENG)

Purple Heart 2[/b] - современный 3D cимулятор виртуального секса с множеством сексуальных поз и виртуальных окружений. Здесь Вы сами сами создаете себе девушку на ваш вкус, одеваете ее, (гардероб очень велик), и отправляетесь с ней на прогулку. Далее вам предстоит соблазнить девушку, причем это можно делать различными способами: начиная от обычного приставания в каком нибуть романтическом месте и заканчивая покупкой для нее подарков в городских магазинах. В конечном итоге девушка вам полностью отдается и далее все зависит только от вас. Делайте все что захотите и предел ваших фантазий не ограничен.
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3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon

16 May 2010 |
3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon
3D-Palace Extreme High Polygon Modelling in 3ds Max : Ultimax Armageddon | 8.31 GB

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Gnomon Workshop - Modeling the Human Head [Tutorial]

22 February 2009 |
 Gnomon Workshop - Modeling the Human Head [Tutorial]


Gnomon Workshop - Modeling the Human Head [Tutorial] | 1,3 GB
Trainer: Kevin Hudson | Runtime: 3 hours of lecture | Formats: Mac or PC only
Polygon Modeling Techniques with Kevin Hudson


This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head.
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3D Palace - Advanced - Car Modelling - The Lotus Elise

27 June 2010 |
3D Palace - Advanced - Car Modelling - The Lotus Elise
3D Palace - Advanced - Car Modelling - The Lotus Elise [Tutorial] | 718MB | English | For: Max


Learn how to create a high polygon, high detail Lotus Elise model.
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A.I.M. Racing 2009

8 September 2009 |
A.I.M. Racing 2009

A.I.M. Racing (2009/ENG) | 808MB

A.I.M. Racing welcomes you to the planet Polygon-4, where deadly vehicles of the distant future compete, swishing planetâ?™s dusty atmosphere at a tremendous pace. Years ago humans along with the Arlings used Polygon-4 for a number of military experiments, but later left the test complex.
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