| 22 February 2009 | |
Gnomon Workshop - Modeling the Human Head [Tutorial] | 1,3 GB Trainer: Kevin Hudson | Runtime: 3 hours of lecture | Formats: Mac or PC only Polygon Modeling Techniques with Kevin Hudson
This DVD takes you through the artistic and technical process of sculpting a human head from a polygonal cube. In this DVD, Kevin Hudson shows why character modelers are moving away from Nurbs modeling and toward Polygon/Subdivision surface modeling, which allows more freedom to localize detail and work with texture. Follow along as Kevin considers and sculpts the various features of the face - nose, mouth, eyelids and ears - as he transforms this simple structure into something as complex as the human head. |
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